游戏
游戏引擎、框架与游戏项目
共 1649 个源码项目DmrVBM-blender-to-gms2
Vertex Buffers from Blender to Game Maker Studio 2
Loj-Hadron-Collider
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
godot-template
Godot template repository for my programs
iqm-exm
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
klint
A 'realtime' kubernetes resource linter
splashy
LÖVE Splash Screen Library
Emu
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
gb-camera-frames
Replace the built-in frames in the Game Boy Camera rom with your own!
parens-8
a tiny lisp for pico-8
CharacterMovementReplication-UE4
A sample of character movement replication for UE4
bard-audio
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
base16-godot
base16 template for the Godot script editor
crispy
Unit testing framework built in GML for GameMaker LTS
godot-gles2-debanding-material
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
libbet
Libbet and the Magic Floor - a puzzle game for Game Boy
linter-rust
Linting your Rust-files in Atom, using rustc and cargo.
love-animation
:green_heart: A minimal Love2D animation library
love2d-assets-loader
Assets Loader for Löve2D Framework
mospy
Extendable python library for the cosmos ecosystem.
ocular
暂无描述
CUTE_DEMO
A Cute Demo for the GameBoy Color
cosmos-dashboard
A Grafana dashboard compatible with all the cosmos-sdk and tendermint based blockchains.
msdf-gdx
Provides lightweight utilities to draw MSDF text on LibGDX
rtc3test
MBC3 RTC test for Game Boy flash carts and emulators
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