游戏
游戏引擎、框架与游戏项目
共 1649 个源码项目OSIS
Entity Component System with network support (for haxe)
Piglet
A LUA driven AI that plays classic gameboy color games using experimentation.
awesome
List of public resources, documents, and tools for Osmosis.
dotobj
.obj/.mtl loader, written in native GML, for GameMaker LTS 2022
godot-gif-getter
Records and exports a gif from your Godot game.
haxe-glm
Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)
pico-test
⚡ PICO-8 testing framework
Luafinding
Fast & easy-to-use A* module written in Lua
NotificationSystem
Lightweight framework for signals in GameMaker Studio 2.3+
cart-dumper
:video_game: Gameboy ROM for cartridge dumping
godot-flash-module
暂无描述
gut-extension
VSCode extension to run GUT from the editor.
Boom
Old fashion FPS game written with Godot engine
SSave
A simple save file system for GameMaker
STANNcam
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
evoland.gb
A fan-made demake of Evoland on GameBoy
gulp-bootlint
A gulp wrapper for Bootlint, the HTML linter for Bootstrap projects.
lovedebug
A fixed and updated repo of LOVEDEBUG
mmlgb
MML to Game Boy parser and driver
nova-utils
Metadata & configs for client apps in Polkadot & Kusama ecosystem
ostrich
A Game Boy Sound System player for macOS, written in Swift
rgbds-template
Basic hello-world example for GameBoy using rgbds
water
Water splash node 2D for Godot game engine
Artal
A .PSD parsing library for LÖVE
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