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ray4laz
A complete header translation (binding) of the raylib 5.6-dev to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
168 stars28 forksZlib更新于 2026/5/14
cross-platformenjoy-videogames-programmingfreepascalgame-devgame-developmentgame-engineheader-translationlazaruslazarus-idelazarus-packagelinuxmacospacal-langaugepascalpascal-bindingraylibwindows
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