多码网
返回 数据库
数据库libraryC++

kengine

Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

616 stars32 forks1 issuesMIT更新于 2026/4/25
cppcpp-game-enginecpp-librarycpp-templatescpp17ecsengineentityentity-componententity-component-systementtgamegame-developmentgame-enginegamedevgameobjectlua-scriptmodern-cpppython-script
暂无详细内容

同类推荐