游戏
游戏引擎、框架与游戏项目
共 1412 个源码项目sparkler
Modular Macro-powered Particle System for haxe
spritely
Image correction and cleanup for 2D video game sprites
substrate-client-kotlin
Substrate RPC-client implementation made in pure Kotlin.
GMS2-UI-Library
A Library Full of useful scripts for implementing your UI designs in Gamemaker Studio 2
bresenham
Bresenham's line algorithm written in Lua.
cosmos-genesis-tinkerer
Python module for tinkering with Cosmos Network Genesis files
game-maker-scripts
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
gameboy-brainfuck
Implementation of a brainfuck interpreter written for the Game Boy.
polkadot-js-api-ts-template
A template project to kickstart hacking on top of `@polkadot/api`
sdk
polkawallet SDK for integrating substrate-based blockchain as a plugin.
sup
Substrate package manager
Broadcast
An Event Handling library written in gml.
GML-Classes
An extension script for GML providing some OOP features.
Gruvbox-GMTheme
A retro groove theme for GameMaker
cheese-hunter
A Game for Godot Engine Jam
cosmfaucet
Multi-chain faucet server for cosmos based blockchain.
evscript
An extensible bytecode-based scripting engine for the Game Boy
gbtiles
Allows files created by Harry Mulder's Game Boy Map Builder and Game Boy Tile Designer to be converted in to different file formats for use in Game Boy game development (e.g.: with GBDK)
ini_parser
.ini parser in Lua
papiGB
Game Boy Classic fully functional FPGA implementation from scratch
pathfun
Pure Lua library for 2D pathfinding using the funnel algorithm
pico-8-newgrounds-tutorial
A little tutorial to use the Newgrounds medals system with PICO-8
yatl
YATL - Yet Another (Haxe) Tweening Library
Chameleon
Fast, reliable, free, and open-source palette swapper for GameMaker Studio 2.
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