游戏
游戏引擎、框架与游戏项目
共 1649 个源码项目Editgrid
gamera and HUMP compatible scaling grid for LÖVE
deadcode
Standalone repo of deadcode package from http://github.com/remyoudompheng/go-misc
goone
goone finds N+1 query in go
love2d-lua-websocket
websocket client pure lua implement for love2d
DevSoundClassic
Game Boy sound driver
ecx
ECX is Entity Component System framework for Haxe
gbcamextract
Extracts photos from Game Boy Camera saves.
godotcord
A Discord Game SDK integration for Godot
nape-haxe4
Haxe Physics Engine (Haxe 4 compatible fork)
reflowprint
A library designed for alignment of text that is shown one character at a time
Lovox
A set of modules to load and render voxels in Love2d
anim8-gdx
Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX
ball2box
Archived and moved to https://codeberg.org/dulvui/ball2box
nata
Entity management for Lua.
pokemon-cli
Get Pokémon names
ripple
Sound manager with tag support for LÖVE.
GifCat
A simple module for saving gifs from LOVE 0.11.x.
OpenStaticAnalyzer
OpenStaticAnalyzer is a source code analyzer tool, which can perform deep static analysis of the source code of complex systems.
dennis
Dennis is a set of utilities for working with PO files to ease development and improve quality.
esp8266-gameboy-printer
A device that emulates the Gameboy Printer and lets you retrieve images using WIFI
flen
Flen provides stats on functions/methods lengths in a Golang package.
hsluv-lua
Lua implementation of HSLuv (revision 4)
hydra
A Substrate indexing framework
p8
👾 PICO-8 dependency manager
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