游戏
游戏引擎、框架与游戏项目
共 1412 个源码项目vudu
GUI based in-game debugging system for LÖVE
iota
Miniature delta time and time dilation library for GameMaker
jitterphysics
A cross-platform, realtime physics engine for all .NET apps.
lue
HSL colors in LÖVE
scenery
A dead simple Love2D SceneManager
LOVE-WrapLua
A small and simple LOVE2D wrapper for OneLua, lpp-vita, and Lua Player PS3
SameSuite
A suite of Game Boy tests, used for hardware research and emulator testing
hxpk
Haxe port of the libGDX Texture Packer
tm-load-test
tm-load-test tool - Tendermint load test application
Clean-Shapes
Antialiased primitives library for GameMaker
OSIS
Entity Component System with network support (for haxe)
Piglet
A LUA driven AI that plays classic gameboy color games using experimentation.
awesome
List of public resources, documents, and tools for Osmosis.
dotobj
.obj/.mtl loader, written in native GML, for GameMaker LTS 2022
haxe-glm
Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)
pico-test
⚡ PICO-8 testing framework
Luafinding
Fast & easy-to-use A* module written in Lua
NotificationSystem
Lightweight framework for signals in GameMaker Studio 2.3+
cart-dumper
:video_game: Gameboy ROM for cartridge dumping
godot-flash-module
暂无描述
gut-extension
VSCode extension to run GUT from the editor.
Boom
Old fashion FPS game written with Godot engine
STANNcam
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
evoland.gb
A fan-made demake of Evoland on GameBoy
第 39 / 59 页,共 1412 个项目
