游戏
游戏引擎、框架与游戏项目
共 1412 个源码项目awe6
awe6, the inverted game framework (Haxe)
docker-label-inspector
Docker Label Inspector is a tool to help ensure you're providing your Docker images with the metadata they will need out in the wilds of the internet.
oelint-adv
Advanced oelint
CMetrics
CMetrics measures size and complexity for C files
Luvent
Simple Event Library for Lua
gdx-dialogs
libGDX extension providing cross-platform support for native dialogs
rgbds-vscode
Visual Studio Code language extension for RGBDS GBZ80 Assembly
gameboy
Exploring Game Boy programming techniques.
shash
A simple, lightweight spatial hash for Lua
wifi-gbp-emulator
A GameBoy printer emulator which provides the received data over a wifi-connection.
MDFramework
A multiplayer C# game framework for Godot 3.4 Mono.
Particle-Park
A LibGDX particles showcase.
RapidRescue
A reinvented Labyrinth game
bump-3dpd
A 3D collision detection library for Lua.
SchematicWebViewer
An NPM package to facilitate importing and viewing of modern Minecraft schematics.
awake
Gameboy decompiler
europa
A sandbox to run and debug smart contracts for FRAME Contracts pallet and also a sandbox framework for Substrate runtime.
godot-fps-template
A free and open source FPS template for GODOT.
srtool
A fork of chevdor's srtool
Gameboy-Color-Cartridge
Board layout for an eeprom powered GB cartridge
GitHub-Custom-Emojis
:_gimme: This userscript allows you to use and add custom emojis on GitHub
InputBinder
Easily bind input events to methods in Unity.
Mode
A small (but sadly not that simple) demo game built on the flixel framework. Hopefully it will become kind of obsolete with the creation of more targeted, simple, and smaller open source demo games!
dogsled
dogsled is a Go static analysis tool to find assignments/declarations with too many blank identifiers.
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