游戏
游戏引擎、框架与游戏项目
共 1412 个源码项目Dolphin-Island-2
A game by Jan Marcano and James T. Uses Godot 2.1
shadows
Shädows - A Shadows & Lights engine for löve
captcha
Breaking captchas using torch
cargo
LÖVE asset manager
dbcritic
暂无描述
bitser
Serializes and deserializes Lua values with LuaJIT
gb-save-states
💾 Patches to add save state support to Game Boy games when playing on the original hardware
godot-fmod-integration
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
dlint
Dlint is a tool for encouraging best coding practices and helping ensure Python code is secure.
rust-herbie-lint
A rustc plugin to check for numerical instability
pokered-gbc
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
orga
Deterministic state machine engine written in Rust
Entitas-Sync-Framework
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
tenderduty
Notification tool for Cosmos/Tendermint validators, sends alerts when missing pre-commits
Tuli
A static analysis engine
create-cosmos-app
Set up a modern Cosmos app by running one command ⚛️
godot_tree_generator_plugin
Tool for generating trees in Godot Engine
juno
Framework for making 2D games with chunky pixels in Lua
gbapfomgd
Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"
Chatterbox
Narrative design language for GameMaker 2022 LTS
arduinogameboy
Arduino based Game Boy cartridge reader and writer. It can dump ROM and RAM to SD card.
godot-state-sync-demo
A simple networked physics demo for the Godot engine using state synchronization and UDP
jakstab
The Jakstab static analysis platform for binaries
php-assumptions
Tool to detect assumptions
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