游戏
游戏引擎、框架与游戏项目
共 1412 个源码项目erb_lint
Lint your ERB or HTML files
godot-ink
Ink integration for Godot Engine.
krane
Kubernetes RBAC static analysis & visualisation tool
VelcroPhysics
High performance 2D collision detection system with realistic physics responses.
clazy
Qt-oriented static code analyzer based on the Clang framework
VSCode-EmmyLua
Lua IDE/Debugger Plugin for VSCode
SuperScience
Gems of Unity Labs for our user-base.
Facts-about-State-Machines
I hold the opinion that state machines are underrated
captcha-break
captcha break based on opencv2, tesseract-ocr and some machine learning algorithm.
voxelgame
Voxel world prototype made with Godot Engine
SwipeCaptcha
Swipe captcha of Android platform. Android 平台的滑动验证码。
vint
Fast and Highly Extensible Vim script Language Lint implemented in Python.
lovedos
A framework for making 2D DOS games in Lua
tslint-microsoft-contrib
A set of TSLint rules used on some Microsoft projects.
gdx-texture-packer-gui
A simple way to pack and manage texture atlases for libGDX game framework.
cosmjs
The Swiss Army knife to power JavaScript based client solutions ranging from Web apps/explorers over browser extensions to server-side clients like faucets/scrapers.
InControl
An input manager for Unity that tames the cross-platform controller beast.
interfacer
A linter that suggests interface types
brittany
haskell source code formatter
Godot-Mixing-Desk
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
pokegold
Disassembly of Pokémon Gold/Silver
MultiplayerFPS-Tutorial
A video series on making a multiplayer first-person shooter in Unity.
lovepotion
LÖVE for Nintendo Homebrew
prealloc
prealloc is a Go static analysis tool to find slice declarations that could potentially be preallocated.
第 13 / 59 页,共 1412 个项目
