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游戏

游戏引擎、框架与游戏项目

1412 个源码项目

qodot-plugin

(LEGACY) Quake .map support for Godot 3.x

98172GDScriptMIT

godot_experiments

2D, 3D & VR experiments and tutorials in Godot 3 & 4

97978GDScriptMIT

Awesome-Unicode

:joy: :ok_hand: A curated list of delightful Unicode tidbits, packages and resources.

97166JavaScriptCC0-1.0

Spout2

A video frame sharing system for Microsoft Windows

962160C++BSD-2-Clause

mooneye-gb

A Game Boy research project and emulator written in Rust

96159RustGPL-3.0

anim8

An animation library for LÖVE

959105LuaMIT

addressing

A PHP addressing library, powered by CLDR and Google's address data.

955151PHPMIT

autoflake

Removes unused imports and unused variables as reported by pyflakes

95485PythonMIT

godot-FirstPersonStarter

FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project!

94657GDScriptMIT

cargo-show-asm

cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code

93847RustApache-2.0

rufo

The Ruby Formatter

93559RubyMIT

Pixen

Pixel art editor for macOS and iOS

933126

ashley

A Java entity system inspired by Ash & Artemis.

921145JavaApache-2.0

WorldGuard

🛡️ Protect your Minecraft server and lets players claim areas

919628JavaNOASSERTION

TouchKit

Gestures and input handling made sane for Unity

915138C#

godot-game-template

Generic template for Godot games

90560GDScriptMIT

UnicornConsole

Unicorn Console: create quick fantasy game in Rust/Python/Lua/Rhai/Wasm !

90247LuaMIT

sonar-dotnet

Code analyzer for C# and VB.NET projects

901240C#NOASSERTION

consolation

In-game debug console for Unity.

89366C#MIT

godot-realistic-water

Godot - Realistic Water Shader

89362GDShaderNOASSERTION

MCProtocolLib

A library for communication with a Minecraft client/server.

886214JavaMIT

cometbft

CometBFT: A distributed, Byzantine fault-tolerant, deterministic state machine replication engine. A fork and successor to Tendermint Core.

884793GoApache-2.0

Godello

Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)

87859GDScriptMIT

Pokemon-GO-node-api

Pokemon GO api node.js library

876195JavaScriptMIT

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